Category: General Knowledge
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Changing the IP Address on a TN9300 Tait Node
Before you start you will need the following: A USB Keyboard. A Monitor with a VGA input A VGA Cable Connect the monitor to the VGA port on the server […]
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IBC 2024 Tech Bulletin
Panasonic Panasonic didn’t have a stand on the show floor this year instead opting for an invite-only demo suite. Photography was not permitted but we have included links to the […]
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Ubuntu (Linux) CLI Cheat Sheet
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As we’ve been utilising more IP in our production systems there has been an increasing need to work with Linux. I’ve attached a handy cheat sheet which is provided with […]
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Town Hall Setup for Dummies
This is a guide to the town hall. If you’re setting up for the first time or if you’re setting up by yourself and you want to know if you’ve […]
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Virtual Production Checklists
Virtual production (VP) is a rapidly evolving field that is revolutionizing the entertainment industry. It blends real-world, practical filmmaking techniques with cutting-edge visual effects and interactive technology. It allows filmmakers […]
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Introduction to Virtual Production: Keyphrases, Terminology, and Job Roles
Virtual production is a rapidly evolving field that combines live-action capture, visual effects, real-time rendering, and immersive environments to create compelling narratives and visual experiences. In this article, we will […]
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Enabling and Using Hyper-V for Standalone and Replication Clusters
Running Hyper-V on a Windows machine to allow virtualisation is quick to set up and allows you to run multiple servers on one piece of hardware, take checkpoints to restore […]
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Using DaloRADIUS as a web interface for a freeRADIUS Server
freeRADIUS is exactly what is says it is, an open source RADIUS server, however it can only be configured through text and configuration files on the host machine. DaloRADIUS have […]
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Understanding Camera Tracking in Virtual Production with Vive Mars
1. Introduction to Camera Tracking Camera tracking, also known as match moving, is a critical process in virtual production that involves matching the motion of a virtual camera with the […]
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